The Glitch’n Mission

To support Glitch’n, please contact the Principal Investigator, Prof. Seth Thorn, PhD.

Glitch’n is a community-driven informal learning initiative that trains teens and young adults to teach others about electronics through circuit bending — a creative, arts-based approach to exploring circuitry.

At the core of Glitch’n is the belief that we can cement fresh skillsets when we learn how to communicate that knowledge to others. Our program equips teens and young adults with both technical and creative skills, then supports them through paid, short-term internships where they co-lead pop-up circuit workshops in unexpected public spaces. For these students, Glitch’n becomes a credential, a job experience, and a source of creative inspiration and technical skills related to understanding semiconductors (e.g., diodes and transistors), basic circuit design, and more advanced topics like digital signal processing.

Our public learning spaces are intentionally designed around the HOMAGO model — Hang Out (watching circuits being constructed), Mess Around (playing with circuits), Geek Out (building circuits from scratch and conceptual exploration) — to support varying levels of engagement. This naturally scaffolds more intensive modes of engagement, encouraging tinkering, embrace of mistakes, and collaboration.

Glitch’n aspires to create self-sustaining “community circuit” where multiple annual cohorts of participants host public workshops that build community visibility, inspire new learners, and recruit the next group of teachers, as students progress from course participants, to pop-up interns, to course teachers. This learning-by-teaching (LbT) model builds a sustainable, scalable learning ecosystem grounded in curiosity, collaboration, and creativity.

Based in Phoenix, Arizona — a national hub for microelectronics and semiconductors with major players like Intel, NXP, and TSMC — Glitch’n also introduces young people to future career pathways in one of the world’s most critical tech industries.

Glitch’n is funded by the National Science Foundation but actively seeks industry partnerships. We hope you’ll consider supporting this grassroots community initiative..

- Prof. Seth Thorn, PhD, Principal Investigator


What We Delivered in Summer 2025

Summer camp (N = 58)

  • At the end of the five-day summer camp, more than 90% of the participants (N = 58) indicated that their understanding of technology (93%) and engineering (97%) topics that were covered during the camp, has improved. 

  • 76% of participants said that they are more confident in using digital tools and 91% are more confident in using equipment as a result of attending the camp.

  • 85% are more interested in technology, 79% are more interested in engineering, and 76% are more interested in science after attending the camp. 

  • 90% of the camp attendees said that they either developed or strengthened interest in a STEAM career. 

Pop-up events (N = 96)

  • Participants’ age who completed the exit survey ranged from 6 to 91 years old with an average participant being 33 years old (N = 96); 47% were male, 45% were female; 31% were Hispanic/Latino, 36% White/Caucasian; 7% Black/African American, 6% Asian/Pacific Islander, and 8% American Indian/Alaska Native.

  • About 32% identified as neurodivergent with about 20% being not sure.

  • Majority of participants (62%)  did not have any previous experience of messing around with circuits before our events. 

  • 90% found our event both engaging and informative.

  • Almost all participants (93%) said that they felt more confident in their ability to explore circuits after the event. 

  • Half of the participants reported that this event positively affected their interest in STEM career.